How to Use the Composite Tag and Create Object Buffers


show more Using the Compositing tag and creating object buffers provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 5: Rendering and Compositing show less
please wait ...

Using the Compositing tag and creating object buffers

This is the image that we're going to be creating based on our original CINEMA 4D render. And this is the original rendering, and this is the revised rendering. What allowed me to change the color of the type without affecting the cubes is something called an object buffer. An object buffer is simply an alpha channel for an object within your CINEMA 4D scene. It's different than an alpha channel for the entire scene, it's an alpha channel just for a single object. Here in the project window, we've got a Special Passes folder.

This was generated when we imported our CINEMA 4D file from our Renders folder. I'm going to double-click on workflow_object_3, and this is the object buffer for the type. You could see that it's just a black and white matte that only highlights the type, and this allows me to control the color of the type. The process for making this matte is pretty straightforward. It involves something called the Compositing tag. The Compositing...

Using the Compositing tag and creating object buffers
Video duration: 9m 44s 1h 36m Beginner

Viewers:

Using the Compositing tag and creating object buffers provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 5: Rendering and Compositing

Subjects:
3D + Animation Video
Software:
CINEMA 4D
Author:
please wait ...