Join Donovan Keith for an in-depth discussion in this video Understanding materials, part of Cinema 4D: Creating Materials.
Modeling defines the shape of an object, and lighting helps to reveal its form,…textures or materials as CINEMA calls them, reveal the substance of an object.…Everything in our world is made up of different sorts of stuff or materials.…This bucket for example, is made up of plastic and some sort of metal.…This, even though I'm not sure what it is, I can tell is metallic.…And without having to touch it, I know that this parking structure is mostly made…of concrete. Some textures are made up of multiple…surfaces, like this peeling paint, where we see both the paint and the wood below it.…
And we're able to distinguish between these two materials based on the ways that…they impact the light that hits them. The paint is a little bit shinier and the…wood is more diffuse. Our goal in this course, will be to…attempt to accurately represent these different substances, so that our viewers…can identify objects and what they're made of.…In an animation, we can use movement and sound to help evoke the thingness of a thing.…
- Applying materials to objects, NURBs caps, and polygon selections
- Creating glass using transparency and refraction
- Building colorful backgrounds
- Creating plastic, metal, and concrete
- Mapping an image to a video screen
- Adjusting material placement
- Creating layered materials with photographs and the Filter shader
Skill Level Intermediate
1. Understanding Materials
2. Creating Simple Materials
3. Working with Shaders
4. Working with Textures
5. Applying Materials with Texture Projections
6. Creating Layered Materials
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