Join Craig Whitaker for an in-depth discussion in this video Tips to reduce render times, part of Cinema 4D R17 Essential Training.
- Okay, in this movie, we're going to talk about…ways of reducing render times.…It's not just for render times.…I hope it's more of a render times…plus workflow type conversation.…While there are things you can do,…specifically, just to reduce render times,…it does affect your way of thinking…and you should be thinking about this…not just at render time,…but even as you're designing and working.…So the first thing I want to talk about is…using smaller resolutions for your test renders.…Let's go under Render Settings.…Command B on the keyboard.…
And we're going to go,…I'm just going to leave it on the outputs page for now.…And we're going to come down here to my Render Settings.…Now we briefly touched on this in an earlier movie,…but I thought we'd get into it…in a little more detail here.…If you right-click, you can select New.…And then we'll call this Preview.…Actually, let's call this Preview Still.…Okay?…And then if we select it, we can go down…and we can make an output with,…let's say 500x400.…Whatever.…That part doesn't really matter.…
CINEMA 4D (aka C4D) is a vital tool for anyone considering a career in motion graphics, visual effects, or animation. Whether you're just starting out or migrating to C4D from another program, CINEMA 4D R17 Essential Training has you covered. Craig Whitaker explores some of the new features in R17—the version released in August 2015—and segues into a quick-start chapter that reviews the entire CINEMA 4D workflow in just eight steps. The rest of the course divides CINEMA 4D's core functionality into individual chapters on spline modeling, polygonal modeling, deformers, materials and shaders, lighting, the MoGraph toolbox, animation, and rendering. Craig also shows how to composite your C4D work with live-action footage and other effects in After Effects, using the AEC or CINEWARE workflow. By the end of the course, you should be comfortable working with all of C4D's powerful tools.
- What's new in R17?
- Using the Take System for versioning and compositing
- Navigating the C4D interface
- Modeling splines
- Building 3D models from polygons
- Using deformers to bend, twist, and warp models
- Adding surface detail with materials and shaders
- Working with 3D lighting
- Using the MoGraph tools
- Animating in CINEMA 4D
- Rendering your models and animations
- Compositing C4D models in After Effects
Skill Level Beginner
1. What's Different in R17 vs. R16?
2. Getting Started (Quick Start)
3. Spline Modeling
4. Polygonal Modeling
6. Materials and Shaders
7. Using Lights
8. Using MoGraph
11. Compositing in After Effects
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