…Just so we're all on the same page,…I want you to navigate to the 07 folder in your exercise files.…In there you'll notice that we have two different project files.…The one we're going to be working with is 0708 texture type.…So if you don't already have that open, make sure you have that open.…I'm just going to jump back into Cinema 4D here.…Once you have the project file open, go ahead and render the scene.…If you're joining me from the last video, this should look very familiar.…We are continuing on with our project.…We've created this engine and a neat color scheme for it.…
And I want to use the same color scheme on some type.…We're going to have the type pop out over top of the engine in an extruded fashion.…So we need to merge a project that we created earlier.…To combine two Cinema 4D projects into one,…all you do is go up into the File menu and choose Merge.…Then navigate back in your exercise files to the 07 folder.…This time, I want you to choose Text To Import.…So click on the file 0708 Text To Import, and then click Open.…
Author
Released
9/19/2014- Understanding the CINEMA 4D workflow
- Navigating the viewports
- Exploring the importance of object hierarchy
- Modeling with primitives and splines
- Modeling with the Knife and Extrude tools
- Using Content Browser presets
- Deforming objects
- Applying materials and texturing
- Creating and manipulating light sources
- Animating in the Timeline with keyframes
- Controlling camera movement
- Rendering and adjusting final render settings
- Compositing in After Effects
- Using MoGraph
- Sculpting
- Motion tracking
Skill Level Beginner
Duration
Views
Related Courses
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Introduction
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Welcome48s
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Using the exercise files1m 58s
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1. Getting Started
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Navigating the viewports5m 59s
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Touring the interface7m 53s
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2. Creating and Understanding Objects and Hierarchical Relationships
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3. Modeling with Splines and Generator Objects
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4. Understanding Polygonal Modeling
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5. Modeling with Content Browser Presets
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6. Modifying Objects with Deformers
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Understanding deformers4m 54s
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Controlling deformer falloff4m 57s
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7. Creating Materials and Textures
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8. Lights and Lighting
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Creating visible light rays5m 45s
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9. Keyframes and Animation
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10. Camera Movement and Controls
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11. Rendering
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Understanding render engines3m 17s
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Exploring render settings6m 31s
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12. 3D Animation Workflow: Compositing in After Effects
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Working with CINEWARE8m 31s
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13. Getting Familiar with MoGraph
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Explaining MoGraph1m 28s
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Using a Cloner object8m 19s
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Optimizing for Effectors4m 10s
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Animating type with MoText7m 57s
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14. Sculpting
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Setting up for sculpting3m 35s
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15. 3D Tracker
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Defining the reconstruction6m 17s
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Conclusion
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Next steps2m 27s
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Video: Texturing type techniques