Join Thanassis Pozantzis for an in-depth discussion in this video Standard particle dynamics, part of Cinema 4D: Dynamics.
…Another great way of creating geometry for dynamic simulations…is by using the standard particle system in Cinema 4D.…For all of you that are not familiar with the standard particles, I invite you to…watch Rob Garrott's great video, Understanding the Emitter Object, in the…CINEMA 4D Essentials 9: Particles and Dynamics tutorial series on lynda.com.…That will explain everything you need to know about standard particles, and more.…So, let's proceed.…
Creating dynamic simulations using the standard particle system in Cinema 4D is…so simple, that I've decided not to make a tutorial about it.…Thank you for watching.…Ha, ha, no no.…I'll show you.…It's very simple, go to the Simulate menu, Particle sub menu, and create an emitter.…Of course, we need the emitter to emit an object…so, we'll create an object, a cube in this case.…Make the cube a child of the emitter.…Select the emitter, change Show Objects to On,…so we can actually see the objects generated by…the emitter and then I'll just turn on…render instances because it accelerates the viewport a bit.…
This course was created by Thanassis Pozantzis. We're honored to host this training in our library.
- Making objects fall with gravity
- Creating dynamic hierarchies
- Controlling the collision shape
- Adjusting properties like Bounce and Density
- Adding keyframed elements to a simulation
- Adjusting the dynamic simulation
Skill Level Intermediate
1. Creating a First Dynamic Simulation
2. Creating Complex Dynamic Objects
3. Physical Properties
4. Adding Keyframed Elements to Your Simulation
5. Fine-Tuning the Dynamic Simulation
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