Join Craig Whitaker for an in-depth discussion in this video Spline tool, part of CINEMA 4D R17 Essential Training.
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- A very common 3D workflow task is to…create a spline inside of something like Adobe Illustrator,…and then import it into CINEMA 4D…to either extrude it or to manipulate it further,…turning it into an actual 3D piece geometry.…Well, with the new Pen tool inside of CINEMA 4D…I personally have found that I need to start my objects…far less inside of Illustrator…and I can actually just jump right into 3D…and create the spline here.…Let's take a look.…I'm going to click on the Pen tool.…You can see this is completely overhauled…since CINEMA 4D R16, so we're going to do…most of our work inside of this Pen tool.…
I'm going to click over here…and jump back into the front view…which is where we're going to do most of our creating.…So we're just going to make like a simple glass.…I'm just going to click, and you can see I have a preview…of where the line's going to go,…which is very, very helpful.…Actually, let's get in a little closer.…Alright, so we'll click here.…And then check this out, if I click here…and drag to the right, I'm getting a nice little preview…
CINEMA 4D (aka C4D) is a vital tool for anyone considering a career in motion graphics, visual effects, or animation. Whether you're just starting out or migrating to C4D from another program, CINEMA 4D R17 Essential Training has you covered. Craig Whitaker explores some of the new features in R17—the version released in August 2015—and segues into a quick-start chapter that reviews the entire CINEMA 4D workflow in just eight steps. The rest of the course divides CINEMA 4D's core functionality into individual chapters on spline modeling, polygonal modeling, deformers, materials and shaders, lighting, the MoGraph toolbox, animation, and rendering. Craig also shows how to composite your C4D work with live-action footage and other effects in After Effects, using the AEC or CINEWARE workflow. By the end of the course, you should be comfortable working with all of C4D's powerful tools.
- What's new in R17?
- Using the Take System for versioning and compositing
- Navigating the C4D interface
- Modeling splines
- Building 3D models from polygons
- Using deformers to bend, twist, and warp models
- Adding surface detail with materials and shaders
- Working with 3D lighting
- Using the MoGraph tools
- Animating in CINEMA 4D
- Rendering your models and animations
- Compositing C4D models in After Effects
Skill Level Beginner
Camera Animation with CINEMA 4Dwith Donovan Keith1h 19m Intermediate
Creating Materials in CINEMA 4Dwith Donovan Keith2h 5m Intermediate
1. What's Different in R17 vs. R16?
2. Getting Started (Quick Start)
3. Spline Modeling
4. Polygonal Modeling
6. Materials and Shaders
7. Using Lights
8. Using MoGraph
11. Compositing in After Effects
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