Setting up a project file for the cameramatic


show more Setting up a project file for the cameramatic provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D: Designing a Promo show less
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Setting up a project file for the cameramatic

Our goal is to create a scene that is the same length as our shot one from the animatic. It should use a correctly formatted camera and the dummy shark that we created in a previous chapter. We'll be creating about 10-15 copies of this shark and then moving them around in the scene, along with an animated camera. Now, this process is a little bit time consuming, so we're going to break this into some smaller movies here to make the process more manageable. The first step is going to be to import the camera file that we're going to be using for that movie. So, let's go to the File menu and do an Open and load in the 16x9 camera with 4x3 safe file.

What this is, is a project file with a camera in it and that's the only thing in the file, and that camera has a set of splines on it and those splines represent the 4x3 title action and frame safe regions. Now, when you do HD, you normally have to take into account the fact that some people out there don't have HD televisio...

Setting up a project file for the cameramatic
Video duration: 6m 15s 7h 2m Intermediate

Viewers:

Setting up a project file for the cameramatic provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D: Designing a Promo

Subjects:
3D + Animation Video
Software:
CINEMA 4D
Author:
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