Join Craig Whitaker for an in-depth discussion in this video Setting up a material, part of Cinema 4D R17 Essential Training.
- In this movie, we're going to create…this red gradient in the background,…and we're also going to create the floor…that our type sits on.…Let's get started.…If I come to the bottom left corner of the interface…and double-click, that will make a new material.…So I'm just going to double-click…where it says m a t for Mat,…and we'll just call this Red BG.…So let's click up here, and select Background.…and we'll drag the red background…directly to the Background object.…
Then we're going to double-click the material…to open up the editor.…We're going to go in to our color channel,…and we could just select a color just like this…just by sliding your sliders around.…We could do that.…Or we can come down to the Texture option,…click this little triangle here…and select gradient.…Now if we click on the word Gradient,…that will open up the gradient editor.…By default it's set to just a left to right,…or a U or a horizontal gradient.…If we select 2D - U,…we can change the option to 2D - Circular.…
Now we can click on the knots in the gradient…
CINEMA 4D (aka C4D) is a vital tool for anyone considering a career in motion graphics, visual effects, or animation. Whether you're just starting out or migrating to C4D from another program, CINEMA 4D R17 Essential Training has you covered. Craig Whitaker explores some of the new features in R17—the version released in August 2015—and segues into a quick-start chapter that reviews the entire CINEMA 4D workflow in just eight steps. The rest of the course divides CINEMA 4D's core functionality into individual chapters on spline modeling, polygonal modeling, deformers, materials and shaders, lighting, the MoGraph toolbox, animation, and rendering. Craig also shows how to composite your C4D work with live-action footage and other effects in After Effects, using the AEC or CINEWARE workflow. By the end of the course, you should be comfortable working with all of C4D's powerful tools.
- What's new in R17?
- Using the Take System for versioning and compositing
- Navigating the C4D interface
- Modeling splines
- Building 3D models from polygons
- Using deformers to bend, twist, and warp models
- Adding surface detail with materials and shaders
- Working with 3D lighting
- Using the MoGraph tools
- Animating in CINEMA 4D
- Rendering your models and animations
- Compositing C4D models in After Effects
Skill Level Beginner
1. What's Different in R17 vs. R16?
2. Getting Started (Quick Start)
3. Spline Modeling
4. Polygonal Modeling
6. Materials and Shaders
7. Using Lights
8. Using MoGraph
11. Compositing in After Effects
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