Join Craig Whitaker for an in-depth discussion in this video Setting up dynamics, part of Cinema 4D R17 Essential Training.
- In this movie, we are going to take a look…at adding some dynamics to the scene…which will enable our letters to fall using gravity…into our scene and bounce around…and interact with other objects in then scene.…So let's take a look at how we are going to do that.…First, we are going to need some sought of ground plane…for the letters to fall on to.…So lets add a Floor Object.…Next, if we want the letters to fall into the scene,…and we should probably raise them up,…so they have somewhere to fall from.…
So don't mind the tumbling here,…just making sure that we are in a good spot.…Okay next, let's right click on the MoText objects.…We go to Simulation Tags and select Rigid Body.…Now, we could do nothing else and just hit Play right now,…and see what happens.…There you go.…So it's dynamic.…Now what that means, it's responding to physics.…It's responding to gravity in the scene.…That's exactly what we want to do.…But, there's a couple of problems.…The first, it should be pretty obvious.…
It is passing right through the floor.…
CINEMA 4D (aka C4D) is a vital tool for anyone considering a career in motion graphics, visual effects, or animation. Whether you're just starting out or migrating to C4D from another program, CINEMA 4D R17 Essential Training has you covered. Craig Whitaker explores some of the new features in R17—the version released in August 2015—and segues into a quick-start chapter that reviews the entire CINEMA 4D workflow in just eight steps. The rest of the course divides CINEMA 4D's core functionality into individual chapters on spline modeling, polygonal modeling, deformers, materials and shaders, lighting, the MoGraph toolbox, animation, and rendering. Craig also shows how to composite your C4D work with live-action footage and other effects in After Effects, using the AEC or CINEWARE workflow. By the end of the course, you should be comfortable working with all of C4D's powerful tools.
- What's new in R17?
- Using the Take System for versioning and compositing
- Navigating the C4D interface
- Modeling splines
- Building 3D models from polygons
- Using deformers to bend, twist, and warp models
- Adding surface detail with materials and shaders
- Working with 3D lighting
- Using the MoGraph tools
- Animating in CINEMA 4D
- Rendering your models and animations
- Compositing C4D models in After Effects
Skill Level Beginner
1. What's Different in R17 vs. R16?
2. Getting Started (Quick Start)
3. Spline Modeling
4. Polygonal Modeling
6. Materials and Shaders
7. Using Lights
8. Using MoGraph
11. Compositing in After Effects
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