In this movie, we'll prepare our scene…for rendering and importing into After Effects.…We'll enable depth of field on our camera, add a null placeholder for…compositing later in After Effects, as well as setting up our render passes.…So let's go ahead and first enable depth of field on our camera.…So let's go and get our camera here, and in the details…section, see we have two options for Front blur and Rear blur.…We're just going to deal with Front blur right now.…So, let's go to our top view here, and let's frame our camera here.…
So here's our camera in its viewing cone. I'm going to enable this Front blur.…And you see we added this handle with this line.…So what a depth of field pass will do is…create a black and white matte that's going to define the depth.…So the depth of field is going to start…wherever this guide is, this line, and it's…going to end right here where the focal point is.…So this is where our gradient is going to…flow from, from black to white or vice versa.…So we actually want to create our gradient to start way back here by our camera,…
Released
10/1/2013- Creating shapes using matrices
- Animating the morphs
- Adding randomness
- Creating particle shapes and cloning particle geometry
- Applying particles to matrices
- Importing footage and 3D data with CINEWARE
Share this video
Embed this video
Video: Setting up depth of field and render passes