Join EJ Hassenfratz for an in-depth discussion in this video Scene overview, part of Mograph Techniques: Dynamic Falling Objects in Cinema 4D.
…In this course you'll be learning how to use dynamics…to apply real world physics, to 3D objects in a scene.…Once you open up the first project file in chapter…1, you'll see a coin, a table, a piece of…mortex, and a basic lighting setup that was created to…be the stage for our dynamic interactions to take place.…Let's first texture our objects using…elements that come prepackaged with Cinema 4D.…So you'll see in my scene,…if I zoom out, I have a table, I have a coin that I made, and our word…made out of Mo Text that says jackpot. This coin I just made up really quick.…
If you want a, nicer looking version there's a better version that comes with…Cinema 4D Broadcast or above, and you…can find it in the Content Browser>Broadcast>3D Objects>Business.…And you'll see there's these Euro coins here that…have nice texture that actually looks like a real Euro.…So that's there if you need it.…So what we want to do is actually start…applying textures to the rest of our scene.…So this table doesn't have a texture yet.…
- Setting up an emitter
- Adding collider body and dynamic body tags
- Adjusting force and collision settings
- Baking the animation
- Rendering and finishing in After Effects