Replacing the rough shark model in the transition shot


show more Replacing the rough shark model in the transition shot provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D: Designing a Promo show less
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Replacing the rough shark model in the transition shot

Shot 02, which is the thrashing shark transition, is actually three separate shots that will be used in rapid succession to make that thrashing shark transition. We are going to need to replace the shark, but we won't need any of the Spline Wrap or hierarchy elements in these. We'll also need to animate a little bit of mouth movement for these shots. I'm going to go to the File menu and open up shot-002-A and scrub through it just for a moment. You can see that my shark is leaning towards the camera and I want to have that mouth open up as it leans towards the camera.

So, let's go to the finished shark file, get our HyperNURBS, copy it, just like we did before, and paste it down into shot-002-A. So I'll paste down. Now, we don't have any of the Spline Wrap elements in here. We do have the same shark Null. So I'm going to drag my HyperNURBS down into the shark-002 Null. Let's name the one below it, we can call it old, just so we can tell the difference betwee...

Replacing the rough shark model in the transition shot
Video duration: 3m 43s 7h 2m Intermediate

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Replacing the rough shark model in the transition shot provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D: Designing a Promo

Subjects:
3D + Animation Video
Software:
CINEMA 4D
Author:
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