…In this video, we'll go over a process you can use to better make…sense of your reference photographs as you prepare them for use in Cinema 4D.…You can start with your collection of…raw photographs and thumb your way through them.…If you see any photos that are grossly out of focus or don't feature…the subject you're planning on modeling, you can just go ahead and delete those.…Once you've done that, go back through your images and start renaming them.…As you're naming the photos,…it's helpful to include the name of the subject.…In this case, I'm going to call this viewer, short for stereo…viewer, and then I identify whether a photograph is perspective or orthogonal.…
In this case its an ortho, so I type in ortho.…And after that, you want to identify which side of you object is currently showing.…And in this case, it's the bottom. And that's generally good enough.…Then you move onto your next photograph.…This, for example, is another picture of the viewer, but…it's a perspective view, and this is from the front right.…
Author
Released
2/13/2014- Modeling what you see
- Grouping objects into components
- Aligning and spacing objects with the Arrange tool
- Modifying basic shapes with deformers
- Creating live copies with the Instance object
- Understanding spline types
- Collecting reference material
- Working with splines
- Creating a simple extrusion
- Creating sweeps, lathes, and lofts
Skill Level Intermediate
Duration
Views
Related Courses
-
Designing a Promo with Cinema 4D
with Rob Garrott7h 2m Intermediate -
Modeling Characters in Cinema 4D
with Christopher Broeska3h 43m Intermediate
-
Introduction
-
Welcome44s
-
Using the exercise files1m 22s
-
-
1. Modeling Concepts
-
Mesh resolution5m 1s
-
Model only what you see1m 55s
-
2. Preparing Components for Placement
-
3. Accurately Assembling Components
-
Quantizing movement3m 29s
-
Snapping3m 54s
-
4. Deforming and Combining 3D Shapes
-
5. Duplicating and Reusing Elements
-
Using the Duplicate command2m 52s
-
6. Primary Object Types
-
Understanding spline types2m 50s
-
-
7. Working with Reference Imagery
-
8. Working with Splines
-
Drawing bezier splines4m 18s
-
Outlining curves2m 59s
-
-
9. Extrude Modeling
-
Creating a simple extrusion5m 22s
-
-
10. Sweep Modeling
-
Creating a simple sweep2m 32s
-
Create a complex sweep4m 17s
-
-
11. Lathe Modeling
-
Creating a simple lathe5m 2s
-
Creating a complex lathe6m 13s
-
Creating partial outlines5m 41s
-
-
12. Loft Modeling
-
Creating a simple loft5m 3s
-
-
Conclusion
-
Next steps1m 44s
-
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.
CancelTake notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.
Share this video
Embed this video
Video: Processing reference images in Photoshop