Join Alan Demafiles for an in-depth discussion in this video Preparing Illustrator files, part of Cinema 4D: Animating Charts and Graphs.
- If you've already created a chart in Illustrator,…there are a few steps that need to be taken…in order for you to import it into Cinema 4D.…We'll break down an Illustrator file's artwork and text…into its various vector paths…and look at some special file considerations.…So in this example, I've got a graph that I created…using the pie chart tool,…and that doesn't exactly translate into something…that Cinema can read.…So the first consideration is to breaking this graph down…into its components.…So with this pie graph selected, we're going to come…over her to Object and Ungroup.…
And it's going to give you a warning saying,…"Hey, this contains a graph."…You won't be able to make any changes to this…after you say yes.…Well, okay.…We'll take this empty group and toss that.…All our information is here inside this group object here.…So you'll see that these individual slices now…have a stroke attached to it.…These strokes don't come across into Cinema…unless you make a special consideration for it.…So if you need these strokes,…
This course is a project-based learning experience that will introduce different tools and techniques for importing, styling, and manipulating chart data in C4D. Alan Demafiles shows how to drive relationships between spreadsheet data and geometry with set-driven XPresso keys, connect points with tracer objects, and animate charts with dynamic primitive objects. He also explains how to customize the look and behavior of your charts and graphs to fit the style of your company or your client's.
- Using XPresso to link data
- Importing spreadsheet data into CINEMA 4D
- Harnessing mograph effectors
- Connecting dots with tracer objects
- Adding text and x- and y-axes
- Creating pie charts and bar charts with CINEMA 4D