Join Thanassis Pozantzis for an in-depth discussion in this video Particle forces, part of Cinema 4D: Dynamics.
…There is another group of forces we can use to control our dynamic simulation.…And these are the standard particle forces.…They're located in the Simulate menu, Particles, and it's this list down here.…Let me tear this off, put it to the side.…Now, from this list here, all these particle modifiers, i.e.,…dynamics forces, can be used with dynamic…simulations except for the deflector and the destructor.…The attractor, the friction, the gravity rotation, turbulence and wind can be used.…
Let me show you one example for each and…every one of them, so you get a better idea.…A floor, a small sphere, a MoGraph cloner, in…grid mode, render instances, raise it above…the ground, changed my display settings.…Adjust my camera.…Select the objects, make them rigid bodies, select the cloner rigid body,…and set the inherit type to apply tag to children and individual elements to all.…
Rewind, press Play and we have a group of spheres falling.…How interesting.…Let's begin by adding an attractor.…The first thing that I want to see is that all these modifiers, i.e.,…
This course was created by Thanassis Pozantzis. We're honored to host this training in our library.
- Making objects fall with gravity
- Creating dynamic hierarchies
- Controlling the collision shape
- Adjusting properties like Bounce and Density
- Adding keyframed elements to a simulation
- Adjusting the dynamic simulation
Skill Level Intermediate
1. Creating a First Dynamic Simulation
2. Creating Complex Dynamic Objects
3. Physical Properties
4. Adding Keyframed Elements to Your Simulation
5. Fine-Tuning the Dynamic Simulation
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