Join Christopher Broeska for an in-depth discussion in this video Painting a reddish skin layer, part of Sculpting and Painting a Head in Cinema 4D.
…So now that we've got that all set up, we're ready to start painting.…Now just to play it safe let's go into our…materials here, right click and we'll create a new layer.…So now when I click on this little triangle, we can see this first layer.…The reason we're going to paint on layers is because now, any paint I…do here we can go ahead and erase without damaging our skin texture underneath.…And it's nice to keep everything separate and organized.…It's really going to maximize your artistic flexibility…down the road, when you start blending these together.…We're going to turn on projection paint.…
What that's going to do, is whatever our view angle…is, it's going to project our paint directly onto the model.…The reason I'm turning this on is there's some areas at…the back where the UV map is sort of pulled apart.…And it's going to create seams unless we have this turned on.…When we've got projection paint active, it's going to project…right across those seams and create a seamless projection.…So, let's make our brush a little bit bigger.…
- Roughing out a first pass
- Enhancing wrinkles and folds
- Painting with the Stamp Brush
- Painting in layers