Join Christopher Broeska for an in-depth discussion in this video Painting with the Stamp brush in the fifth pass, part of Sculpting and Painting a Head in Cinema 4D.
…Alight, so now it's time for us to…start adding some real micro detail to our model.…And breaking up some of these flat areas in the model.…We're going to do that by making a few changes…to our brush and going up another subdivision level.…So what we'll do is with our base object selected, we'll subdivide once.…And then let's make some changes to our brush.…So we'll select our pull brush for this, and now we're going to look at the stamp.…Now, the stamp is going to let us load a black and white image into…the brush face of our pull brush, so we'll go into the Content Browser.…
Let's go ahead and select an image to work with.…In this case, we've looked under the sculpting presets.…And under Organic, we've just opened up the text folder.…And let's take a look at what we've got here.…So we've got a pretty interesting sort of skin Photoshop file.…Let's just click and drag…that right into our stamp.…We'll close the content browser, and now we're…going to change the settings for our brush.…Let's change our Draw mode from Freehand to Drag Rectangle.…
- Roughing out a first pass
- Enhancing wrinkles and folds
- Painting with the Stamp Brush
- Painting in layers