Opening the shark mouth using the Morph tag


show more Opening the shark mouth using the Morph tag provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D: Designing a Promo show less
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Opening the shark mouth using the Morph tag

A morph is how an object changes from one state to another. Morphs are normally using character animation to control facial expressions, for example to make a character smile or look sad. We're going to use that same technique to open and close our shark's mouth. This is just our shark, as it was left off at the end of the modeling chapter, and it's got the body here as polygonal object and the gums for the upper and lower parts of the mouth. Now, what we want to do is create a morph for this lower jaw that gives the illusion that the shark's mouth is opening and then closing back up again.

So in order to do that, I need to add a Morph tag to my cube. I'm going to right-click on the cube and go to Character Tags > Morph. When I do that, I see the properties for the Morph tag and it already has Morph Target highlighted. Now this Morph Target is what's called a morph state. The Base Morph is how your object look before you edit the Morph tag and the Morph Target i...

Opening the shark mouth using the Morph tag
Video duration: 5m 9s 7h 2m Intermediate

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Opening the shark mouth using the Morph tag provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D: Designing a Promo

Subjects:
3D + Animation Video
Software:
CINEMA 4D
Author:
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