- Creating shapes using matrices
- Animating the morphs
- Adding randomness
- Creating particle shapes and cloning particle geometry
- Applying particles to matrices
- Importing footage and 3D data with CINEWARE
Skill Level Intermediate
- [Voiceover] Hi, I'm EJ Hassenfratz, and welcome to Motion graphics Techniques: Morphing Particles. In this course, we'll look at how you can use Cinema 4D's Mograph module to create an interesting particle morph animation that flows organically and creates multiple forms. I'll start by showing you how to use the matrix object and matrices along with the inheritance effector to set up your initial particle animation.
Then, I'll show you how to create particle geometry, and place that geometry onto the animated matrices by using a cloner object to give our particles a solid, visible form. We'll see how you can use Cineware to set up your final composite in After Effect's creative cloud without having to render out of Cinema 4D. We'll be covering all these features plus plenty of other tools and techniques. Now let's get started with Motion Graphics Techniques: Morphing Particles.