Join Donovan Keith for an in-depth discussion in this video Modifying basic shapes with deformers, part of Primitive and Spline Modeling in Cinema 4D.
…Primitive shapes are great starting points for models…because they require so little effort to create.…However, to create shapes that differ slightly from CINEMA's default…primitives, you're out of luck unless you're familiar with deformers.…Deformers are a special sort of object in CINEMA 4D that, when…used in conjunction with other objects, allow you to modify those object shapes.…Their icons tend to be a bluish purple in color.…And, the icons are often…typically a preview of the effect that they're going to have on your object.…Let's just take a look at some of the default Deformers and what they can do.…
Here is our cube as our starting point.…This is that same cube, after it's been bent, with the Bend Deformer.…Twisted, with the Twist Deformer. Tapered, with a Taper Deformer.…And Sheared, with the Shear Deformer.…Now in a new scene, let's go over how to apply deformers to…our objects, and what we need to take into consideration as we do so.…In this scene, we've got a simple cube with a little bit of fillet on it.…
Author
Released
2/13/2014- Modeling what you see
- Grouping objects into components
- Aligning and spacing objects with the Arrange tool
- Modifying basic shapes with deformers
- Creating live copies with the Instance object
- Understanding spline types
- Collecting reference material
- Working with splines
- Creating a simple extrusion
- Creating sweeps, lathes, and lofts
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome44s
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Using the exercise files1m 22s
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1. Modeling Concepts
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Mesh resolution5m 1s
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Model only what you see1m 55s
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2. Preparing Components for Placement
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3. Accurately Assembling Components
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Quantizing movement3m 29s
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Snapping3m 54s
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4. Deforming and Combining 3D Shapes
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5. Duplicating and Reusing Elements
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Using the Duplicate command2m 52s
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6. Primary Object Types
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Understanding spline types2m 50s
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7. Working with Reference Imagery
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8. Working with Splines
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Drawing bezier splines4m 18s
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Outlining curves2m 59s
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9. Extrude Modeling
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Creating a simple extrusion5m 22s
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10. Sweep Modeling
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Creating a simple sweep2m 32s
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Create a complex sweep4m 17s
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11. Lathe Modeling
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Creating a simple lathe5m 2s
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Creating a complex lathe6m 13s
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Creating partial outlines5m 41s
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12. Loft Modeling
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Creating a simple loft5m 3s
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Conclusion
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Next steps1m 44s
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Video: Modifying basic shapes with deformers