Skip navigation

Mirroring the polygons and UVs to build the other side

Mirroring the polygons and UVs to build the other side: Modeling Characters in Cinema 4D
Mirroring the polygons and UVs to build the other side: Modeling Characters in Cinema 4D

Join for an in-depth discussion in this video Mirroring the polygons and UVs to build the other side, part of Modeling Characters in Cinema 4D.

Resume Transcript Auto-Scroll
Skill Level Intermediate
3h 43m
Duration
126,016
Views
Show More Show Less

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start Your Free Trial Now

Start your free trial now, and begin learning software, business and creative skills—anytime, anywhere—with video instruction from recognized industry experts.

Start Your Free Trial Now