Materials in Cinema 4D are applied to objects using projection methods. In this video, learn how to manipulate materials on objects using the different projections and Texture mode tools.
- [Instructor] Let's wrap our heads…around how materials are projected onto objects.…If you imagine the texture to be like a sheet of paper,…when you wrap the paper around the object,…this is the result of the UV coordinates.…The UV coordinates tell the material…how to be mapped around the object.…Now, in some cases, just dropping a material…onto an object will be completely fine,…and you can see that the crate looks just right…with this kind of object,…but if we drop it onto something like a sphere,…then because of the way the UVs are on this sphere,…it's not really suited for this kind of object.…
So let's just remove this,…and we'll drop on the UV Grid material,…and just zoom in here, and you can see…how stretched out these numbers are,…whereas on our flat surfaces,…they are not distorted, and they look correct.…So if we turn off Tile and just make the length 1%,…so we've just got this sliver here on the sphere,…and then if we increase this value,…you can see how that material…is being wrapped around the object.…
Here, learn key foundational concepts, such as spline modeling, lighting, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham covers practical techniques for extruding shapes; working with MoGraph tools such as Cloners and Effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try different materials and settings and export your projects in the exact sizes and resolutions you need.
- Setting up scenes
- Modeling with splines
- Using Illustrator files in C4D
- Extruding depth and detail
- Animating in the Timeline
- Creating clones
- Using Effectors
- Lighting motion graphics
- Applying materials
- Creating animated materials
- Compositing multipass renders in After Effects
- Rendering motion graphics in C4D
Skill Level Beginner
Learning Bodypaint in Cinema 4Dwith Thanassis Pozantzis4h 43m Intermediate
Mograph Techniques: Spline Dynamics with Cinema 4Dwith EJ Hassenfratz1h 13m Intermediate
X-Particles 3 for Cinema 4D Essential Trainingwith Andy Needham3h 17m Appropriate for all
1. What Are Motion Graphics?
2. Setting Up a Project for Motion Graphics
3. Working with Splines
4. Working with the Timeline
5. The Power of MoGraph
6. Lighting for Motion Graphics
7. Materials for Motion Graphics
8. Rendering and Compositing for Motion Graphics
Next steps1m 39s
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