From the course: Learning Bodypaint in Cinema 4D
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Managing your textures - CINEMA 4D Tutorial
From the course: Learning Bodypaint in Cinema 4D
Managing your textures
- Because I thought you were complaining, I've already created the materials but you know how to do it. I can delete them and make them again, if you want, but I won't. So in this case, we have three paintable textures, put your pain and get my paintbrush, and of course, go to materials and decide where I want to paint. So I can paint on Muecke, or I can paint the suspenders, or I can paint on his pants, and we're gonna look at this later on. But for now, I would like to talk about how we manage and save textures, and it's not that difficult. If we're in the 3D Paint layout, I've told you before, we can go to the file menu and we'll see all these texture-related menus. So I can say Save All Textures and want format they will be, and I'm going to press OK, and it's going to give me a very specific folder or let me create a new folder, and "textures "for "exercises", I hope my spelling is right, and just press save and then it will save the next one, save and the next one, and save. And…
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Contents
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Let's just paint!5m 5s
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Using the Paint Setup Wizard6m 54s
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Creating "paintable" materials5m 58s
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Working with layered files inside BodyPaint5m 43s
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Using brush presets to paint6m 43s
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Working with texture brushes5m 51s
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Understanding multichannel painting and how to use it4m 33s
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Understanding projection painting and how to use it6m 44s
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Managing your textures3m 11s
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BodyPaint Material Manager3m 36s
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