From the course: Hard Surface Sculpting and Retopologizing in Cinema 4D

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Introducing the Polygon Pen/Create tools

Introducing the Polygon Pen/Create tools - CINEMA 4D Tutorial

From the course: Hard Surface Sculpting and Retopologizing in Cinema 4D

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Introducing the Polygon Pen/Create tools

- The main tool that we're going to use in Retopologizing our object is the Polygon Pen tool. You'll notice that I'm in the Modeling layout which is another of the presets provided my MAXON. The Polygon Pen tool is located in this lower shelf of icons, right where my cursor is. I'm just going to click on that. Before I actually start to discuss the features for the attributes of the tool, I'm just going to start clicking on the model, and it'll give us something we can talk about in context. I'm clicking, and I'm clicking. Clicking. Clicking. I'm going to hit escape. What did we notice from that? We noticed first of all that when I had no object selected the Polygon Pen tool, itself, created a new object and called it Polygon. That's very handy. If a Polygon object had been selected when I first started the tool, then, new Polygons would have been added to that object. Since no object was selected, a new object created. Let's click on the tool again. The first option in the tool…

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