Join Thanassis Pozantzis for an in-depth discussion in this video Initial velocity, part of Cinema 4D: Dynamics.
…One more thing you may have noticed is that when we…start a dynamic simulation everything starts from a total stand still position.…Let's create a sphere, add a rigid body tag, and press Play.…You will see that the sphere was just sitting here, and then it starts falling.…That doesn't allow much control though.…What if I want something like an…object that's already moving when the simulation starts.…Let me show you exactly what I mean.…Let me turn on my Display settings to…Cross Shading Lines so we can observe better.…
Raise my sphere, add a floor, right-click on the floor, Simulation Tag > Rigid Body.…So, the sphere just falls down.…If I select the sphere, go to the rigid body tag, the dynamics tab, you…will see that down here it has a setting called Custom Initial Velocity.…And currently it's off.…So, this sphere has zero velocity and zero rotation when the…simulation starts, which is pretty obvious and understandable.…
If I want the sphere to move to a certain…direction, what I can do is change the custom initial velocity.…
This course was created by Thanassis Pozantzis. We're honored to host this training in our library.
- Making objects fall with gravity
- Creating dynamic hierarchies
- Controlling the collision shape
- Adjusting properties like Bounce and Density
- Adding keyframed elements to a simulation
- Adjusting the dynamic simulation
Skill Level Intermediate
1. Creating a First Dynamic Simulation
2. Creating Complex Dynamic Objects
3. Physical Properties
4. Adding Keyframed Elements to Your Simulation
5. Fine-Tuning the Dynamic Simulation
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