Join EJ Hassenfratz for an in-depth discussion in this video Importing the render into After Effects, part of Mograph Techniques: Dynamic Falling Objects in Cinema 4D.
…With our animation and all of our multipasses rendered, we will now import…all of our renders from Cinema 4D into After Effects to start compositing.…Now, remember when we went and saved out our compositing project file.…I mentioned that it's important to save that AEC…file in the same folder as all of your renders.…So, I already did that here.…And the reason for that is when you save your AEC file in the…same folder as your Renders when you go in After Effects you can go to File > Import,…and import that AEC file right here. I'll hit Open.…
If I go to my Project here you'll see…that that automatically brings in all of your Render…passes and your special passes, the only thing it…doesn't bring in for some reason is the Object Buffer.…So I'll import those manually, so I have my…two object buffers, one for my coins and one for the text that we set in Cinema 4D.…And now, if I open if, up this project…file of this composition, you can see that it…has all of our Render passes with all of…the correct blending modes that we need, already set up.…
- Setting up an emitter
- Adding collider body and dynamic body tags
- Adjusting force and collision settings
- Baking the animation
- Rendering and finishing in After Effects