Join Alan Demafiles for an in-depth discussion in this video Importing Illustrator artwork, part of Cinema 4D: Animating Charts and Graphs.
- With our Illustrator file prepared…we'll see that there's a bit of clean up…and organization that will need to be done…before we can move on.…We'll utilize the center axis tool to prepare…our art for animation…and we'll learn how to connect and break apart splines…with the various spline tools in CINEMA 4D.…We'll finish by adding extrusions with the Extrude object.…So we'll open up our version 8 Illustrator file…that we prepared.…And we'll get this Import dialog box.…We'll leave the Scale as is,…but it's important to note that this Connect Splines…needs to be checked on,…and we'll see why here in a second.…
You'll notice that all these splines come across…under this one null object.…So the naming structure, the grouping structure,…and everything that we had previously set up in Illustrator…doesn't come across unfortunately.…So this is the part where we need to start grouping things.…And we'll go to our Rectangle Selection tool…and make sure that we're in Model mode.…And we're just going to start grouping these splines.…
This course is a project-based learning experience that will introduce different tools and techniques for importing, styling, and manipulating chart data in C4D. Alan Demafiles shows how to drive relationships between spreadsheet data and geometry with set-driven XPresso keys, connect points with tracer objects, and animate charts with dynamic primitive objects. He also explains how to customize the look and behavior of your charts and graphs to fit the style of your company or your client's.
- Using XPresso to link data
- Importing spreadsheet data into CINEMA 4D
- Harnessing mograph effectors
- Connecting dots with tracer objects
- Adding text and x- and y-axes
- Creating pie charts and bar charts with CINEMA 4D