The Global Illumination effect in CINEMA 4D is quite a complex render effect to understand. In this video, learn the workflow for rendering a scene with Global Illumination.
- [Instructor] So what is the work flow…for rendering a scene with global illumination?…We already know it's an effect in the render settings.…So the first thing to do is to activate the effect.…So we'll come over to our render settings…and don't worry about these render set ups…that I've already got here.…We're just going to focus on the task at hand…which is coming over to affect it…and then choosing global illumination.…So let's look at the interface here.…Well you can choose one of the presets and…I suggest you test a few of these out…in your own time and see what they do.…
Now the GI calculation in Cinema 4D works in two parts.…We have the primary method and the secondary method.…The primary method is the most important…and that's why the higher quality algorithms…are available here.…So we have the irradiance cache…and QMC, and I just don't worry about the legacy.…It's much slower than the new irradiance cache…and it's simply here for compatibility…with older scenes.…
The primary method only brightens the surfaces…
Author
Released
1/31/2017This is an introductory course, but if you're brand new to C4D, check out CINEMA 4D R18 Essential Training: The Basics. In that course, instructor Andy Needham starts from the very beginning, introducing you to the interface and other basic concepts to help you understand what C4D is and how it functions.
- Modeling with splines
- Creating and applying materials
- Determining which renderer to use
- Adding a camera
- Changing camera settings
- Adding depth of field
- Creating and manipulating light sources
- Creating a simple photographic studio
- Using ambient occlusion
- Setting up multipass renders
- Creating takes and using overrides
- Color correction using mattes
Skill Level Intermediate
Duration
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Introduction
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Welcome1m 3s
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1. Product Visualization
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Examples of work3m 19s
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Big picture concepts4m 50s
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2. Working with Models
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Understanding the hierarchy5m 20s
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Manipulating models4m 21s
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Importing models4m 2s
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3. Materials and Textures
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Bumpy materials5m 18s
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Luminous materials3m 45s
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Reflective materials3m 58s
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Refractive materials4m 11s
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Modifying existing materials8m 32s
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4. Rendering Basics
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What is rendering?2m 55s
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Basic render settings5m 19s
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5. Working with Cameras
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Adding a camera4m 39s
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Changing camera settings3m 7s
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Adding depth of field11m 54s
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6. Lighting Environments and Global Illumination
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What is Global Illumination?2m 56s
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Global Illumination settings8m 16s
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Lighting with HDRIs11m 19s
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Polygonal lighting5m 44s
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Using ambient occlusion4m 8s
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GI and AO tips and tricks10m 27s
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7. Setting Up Multipass Renders and Takes
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What is multipass rendering?2m 28s
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Render takes using tokens4m 16s
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8. Adding Finishing Touches
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Compositing mutipass renders2m 58s
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9. Challenge
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Challenge overview2m 45s
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Solution: Compositing9m 41s
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Conclusion
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Next steps1m 15s
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Video: Global Illumination settings