- [Instructor] If your membership includes access to the exercise files for this course, you can download this course's files and put them on your desktop like I've done here. Inside the exercise files folder, you'll find another sets of folders that correspond to the different chapters that have exercise files in them. As we go throughout the course, just simply open up the chapter folder and file name you see on screen. That way you can follow along with me, step by step, with the exact same files that I'm using. I wanted to point out there are several movies in this course that make use of open GL features of the view port, in particular, tesselation and also, hardware open GL preview renders.
If your machine supports these features, then you'll be able to follow along. If not, don't worry because it's just a view port option and when you render, the CPU will take over so what is rendered should still work. In fact, if you turn on the interactive render region, alt R, you'll be able to see the rendered result and you can also resize the preview ratio and adjust the quality to suit your needs. If you've received an error about missing assets, such as, the HTRIs that are taken from the studio content browser, don't worry.
If you have access to the content browser, you can use another HDRI, just open it up and search in the presets, I suggest maybe prime and search for HDRI, inside here, one of these folders, you'll be able to use another version such as this photo studio here. Alternatively, you can search the web for one, you could use your favorite search engine and search for free HDRI. This site also has plenty of HDRIs that are freely available and you can download one to your desktop and then, all you need to do, is open up the material, find the correct channel and texture and then just choose here to load in the image that you've downloaded.
Then everything should just work. If you don't have access to the exercise files, that's okay too, you can still follow along using your own files or simply sit back and watch as I take you through each individual exercise.
Here, learn key foundational concepts, such as spline modeling, lighting, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham covers practical techniques for extruding shapes; working with MoGraph tools such as Cloners and Effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try different materials and settings and export your projects in the exact sizes and resolutions you need.
- Setting up scenes
- Modeling with splines
- Using Illustrator files in C4D
- Extruding depth and detail
- Animating in the Timeline
- Creating clones
- Using Effectors
- Lighting motion graphics
- Applying materials
- Creating animated materials
- Compositing multipass renders in After Effects
- Rendering motion graphics in C4D
Skill Level Beginner
Mograph Techniques: Spline Dynamics with Cinema 4Dwith EJ Hassenfratz1h 13m Intermediate
Learning Bodypaint in Cinema 4Dwith Thanassis Pozantzis4h 43m Intermediate
X-Particles 3 for Cinema 4D Essential Trainingwith Andy Needham3h 17m Intermediate
1. What Are Motion Graphics?
2. Setting Up a Project for Motion Graphics
3. Working with Splines
4. Working with the Timeline
5. The Power of MoGraph
6. Lighting for Motion Graphics
7. Materials for Motion Graphics
8. Rendering and Compositing for Motion Graphics
Next steps1m 39s
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