Join Craig Whitaker for an in-depth discussion in this video Creating versions with the Take System, part of Cinema 4D R17 Essential Training.
- In this movie, we're going to take a look at…using the Take System to create multiple versions…of the same object.…Now this may come in handy,…especially when you're working with clients.…Clients often want to see variations…of their artwork, of their content.…They may want to see different colors,…different sizes, different camera angles…before ultimately deciding on what the deliverable will be.…So in this case, I've created a simple pill.…Out here, where I'm located,…we do a lot of pharmaceutical work,…and stuff like this comes up very, very frequently.…
So what we're going to do is…I have this imaginary scenario where we're creating…three different versions of the same pill,…except maybe they have different labels, ok?…So different brands.…So what we're going to do is…we're going to create three different takes.…One for the generic label which is the white pill.…One for brand A and then one for brand B.…So let's take a look at how we're going to do that.…In the object manager, you can see I have a pill…that has this plain generic white reflective material on it.…
CINEMA 4D (aka C4D) is a vital tool for anyone considering a career in motion graphics, visual effects, or animation. Whether you're just starting out or migrating to C4D from another program, CINEMA 4D R17 Essential Training has you covered. Craig Whitaker explores some of the new features in R17—the version released in August 2015—and segues into a quick-start chapter that reviews the entire CINEMA 4D workflow in just eight steps. The rest of the course divides CINEMA 4D's core functionality into individual chapters on spline modeling, polygonal modeling, deformers, materials and shaders, lighting, the MoGraph toolbox, animation, and rendering. Craig also shows how to composite your C4D work with live-action footage and other effects in After Effects, using the AEC or CINEWARE workflow. By the end of the course, you should be comfortable working with all of C4D's powerful tools.
- What's new in R17?
- Using the Take System for versioning and compositing
- Navigating the C4D interface
- Modeling splines
- Building 3D models from polygons
- Using deformers to bend, twist, and warp models
- Adding surface detail with materials and shaders
- Working with 3D lighting
- Using the MoGraph tools
- Animating in CINEMA 4D
- Rendering your models and animations
- Compositing C4D models in After Effects
Skill Level Beginner
1. What's Different in R17 vs. R16?
2. Getting Started (Quick Start)
3. Spline Modeling
4. Polygonal Modeling
6. Materials and Shaders
7. Using Lights
8. Using MoGraph
11. Compositing in After Effects
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