Join Rob Garrott for an in-depth discussion in this video Creating text and logo elements in Adobe Illustrator, part of Designing a Promo with Cinema 4D.
We are now going to create the basic elements that we will need for our cameramatic.…And the first of these elements is the text that appears in shot 3, which is what…I call the hero shot.…And also the logo that appears in the end shot.…These are both just basic extrusions of the Adobe Illustrator files.…And the process for creating Illustrator files is really straightforward, as long…as you follow some simple rules.…The first step is that you can only use Adobe Illustrator 8 files.…CINEMA 4D has to work with this older file format in order to get the path…information into CINEMA 4D.…
RGB files are good.…CMYK files are bad.…CINEMA 4D cannot open a CMYK file, so you have to work in RGB color space.…You can only use open or closed paths. No fill or stroke information or…gradients for that matter will get translated into CINEMA 4D.…Only open or closed paths.…No fill, or stroke information, or styles.…The last rule is that CINEMA 4D uses the Adobe Illustrator ruler for placement.…We want to make sure that our files come in to CINEMA 4D at the center of the…
Author
Released
6/30/2010- Project planning, covering the scripting and initial drawings
- Using hand-drawn artwork in After Effects to time the animation
- Creating text and logo elements
- Animating the camera
- Organic modeling techniques
- Rigging models for animating
- Fine-tuning animation timing
- Adding realistic textures
- Lighting and shading techniques
- Rendering and compositing a finished animation
Skill Level Intermediate
Duration
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Introduction
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Welcome1m 3s
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Using the exercise files1m 24s
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1. Planning a Project
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Creative brief1m 57s
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Sketches and script3m 8s
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2. Animatics: Timing Out an Animation
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Timing out the animation10m 4s
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3. Creating Cameramatic Elements for Rough Placement
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Creating a rough shark model12m 14s
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4. Cameramatics: Blocking in Rough Animation
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Animating the camera6m 8s
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Assembling the cameramatic8m 34s
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5. Modeling a Shark
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6. Rigging the Model for Animation
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7. Texturing the Model
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Texturing the eyes3m 51s
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Texturing the teeth and gums4m 24s
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8. Creating the Final Animation
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9. Lighting and Shading
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10. Rendering for After Effects
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Batch-rendering2m 12s
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11. Compositing in After Effects
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Conclusion
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Goodbye21s
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Video: Creating text and logo elements in Adobe Illustrator