Creating objects and changing parameters


show more Creating objects and changing parameters provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 1: Interface, Objects, and Hierarchies show less
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Creating objects and changing parameters

The Attribute Manager is really the central clearinghouse for information about the objects and tools that you're using during your working process. It's really important to get comfortable with understanding how it functions and how to move around in it. Let's add a cube to the scene. And when I add a cube, you could see the Attribute Manager immediately changes from the project settings to the cube properties. And let's raise this up here a little bit so we can see it better. Now, the Attribute Manager has some sections. We've got Basic, Coordinate, Object, and Phong.

The Basic property show us the name of the cube, and you could see it's a cube there. And I can change the name of that cube here by highlighting the text and calling it something different. And when I hit Return, you could see that the name has now changed in the Object Manager as well. I can also change it here in the Object Manager by double-clicking on the cube, and I'll change it...

Creating objects and changing parameters
Video duration: 6m 40s 1h 22m Beginner

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Creating objects and changing parameters provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 1: Interface, Objects, and Hierarchies

Subjects:
3D + Animation Video
Software:
CINEMA 4D
Author:
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