Creating the mouth using the Extrude tool


show more Creating the mouth using the Extrude tool provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D: Designing a Promo show less
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Creating the mouth using the Extrude tool

The next step in the process is going to be to create the polygons that will become the mouth of the shark. If I select my cube object here, I have one extra step that I did in between these movies and I just want to tell you about it. It's really simple step, but it's crucial to understand why I did it. I added another cut using the Knife tool right along the length of the shark and then in the Front view, I expanded out the sides of the shark to match the edges of the outline in the front view and the way I did that was by selecting a point in the side view. In this case it's the Front actual Orthographic view but at the side of the shark.

And then using the Scale tool in the Perspective view to scale those points out. So I hit T on the keyboard or grab the Scale tool up here in the toolbar and then use just the Z-axis to move those points out and you can see as I move those points out, my shark gets wider, but only in one spot. And so I work my way down the shark and gave...

Creating the mouth using the Extrude tool
Video duration: 10m 40s 7h 2m Intermediate

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Creating the mouth using the Extrude tool provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D: Designing a Promo

Subjects:
3D + Animation Video
Software:
CINEMA 4D
Author:
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