Join Donovan Keith for an in-depth discussion in this video Creating a mirror ball with the Reflection channel, part of Creating Materials in CINEMA 4D.
The Reflection Channel allows us to simulate the appearance of shiny or…reflective objects. In this video, we're going to use the…Reflection Channel to create a mirror ball, or I guess you might know it as a…disco ball. It looks something like this.…Now, this is a photograph, so, our results will probably look a little bit different.…But this will give you a sense of what we're shooting for.…The first step is to create a new material.…And I'm going to go to my Material Manager, and go to Create > New Material,…and I'm going to name this, mirror ball. Next, I'm going to open up this material…and activate Reflection, and just apply it to my disco ball object and press Render.…
Now, it's starting to look a little bit like a disco ball.…It's certainly reflecting some part of the world, we can see a reflection of our floor.…And it's looking alright in that, that sort of the plating that its got on it is…doing a lot of the work for us. But I don't know, it still looks a little,…how do you say, ugly. How do we go about making it look better?…
- Applying materials to objects, NURBs caps, and polygon selections
- Creating glass using transparency and refraction
- Building colorful backgrounds
- Creating plastic, metal, and concrete
- Mapping an image to a video screen
- Adjusting material placement
- Creating layered materials with photographs and the Filter shader
Skill Level Intermediate
1. Understanding Materials
2. Creating Simple Materials
3. Working with Shaders
4. Working with Textures
5. Applying Materials with Texture Projections
6. Creating Layered Materials
Next steps1m 7s
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