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- Setting up the CAMERATRACKER node
- Solving the camera data
- Setting a ground plane
- Testing the solve with temporary geometry
- Randomizing particle motion
- Lighting the scene
- Compositing in Nuke
Skill Level Intermediate
- [Voiceover] Hi, I'm Andy Needham, and welcome to Creating a Show Open in Nuke X and CINEMA 4D. In this course, we'll look at how to track the 3D camera movement in video footage, export that tracking data out of Nuke, and create a 3D data logo animation that matches our track footage in CINEMA 4D. I'll start by showing you how to track and solve the 3D camera movement in your footage using the camera tracker node in Nuke X. Next, we'll see how to test the camera track scene with placeholder geometry and prepare it for export.
We'll bring the track scene data into CINEMA 4D, where we'll design the animated logo for our television show opened using the MoGraph tools. We'll match the lighting and shadows of the original background plate, before exporting the completed animation. Finally, we'll explore Multi-Pass compositing in Nuke, to add the shot to a sequence and complete the show open. We'll be covering all these features plus plenty of other tools and techniques. Now let's get started with Creating a Show Open in Nuke X and CINEMA 4D.