- Applying materials to objects, NURBs caps, and polygon selections
- Creating glass using transparency and refraction
- Building colorful backgrounds
- Creating plastic, metal, and concrete
- Mapping an image to a video screen
- Adjusting material placement
- Creating layered materials with photographs and the Filter shader
Skill Level Intermediate
- [Voiceover] Hi, I'm Donovan Keith and welcome to Creating Materials in Cinema 4D. In this course we'll look at what materials are, the mechanics of how they work and we won't stop until you've created your own realistic materials. I'll start by showing you how to use the Content Browser to search Cinema 4D's texture libraries for materials that you can use right away. Then show you how to use the different material channels to create basic materials, like metal and glass. We'll see how to create complex, layered surfaces using photo based textures and the filter shader.
We'll be covering all these features, plus plenty of other tools and techniques. By the end of this course, you'll be able to take even the simplest of models and use materials to give them a sense of substance and history. Now, let's get started with creating materials in Cinema 4D.
1. Understanding Materials
2. Creating Simple Materials
3. Working with Shaders
4. Working with Textures
5. Applying Materials with Texture Projections
6. Creating Layered Materials
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