Getting work out of Cinema 4D fast is vitally important to the motion graphics workflow. In this video, learn how to harness the power of the Take System in conjunction with render setting to output fast OpenGL previews.
- [Instructor] In the previous movie, we created takes,…and we created those to facilitate the previews…that we're now going to create.…So the view port has improved once again in Release 19,…and now we can render things such as…Depth of Field and Enhance Reflections,…and what we can do is we'll set up a render setting…that we can then apply to our takes,…and we can get real fast previews out of Cinema 4D.…When you're creating hardware OpenGL previews,…it's worth noting that in this scene,…I filtered off certain things…because what you see in the view port will be rendered,…so I filtered off Cameras, Lights, the Grid,…Horizon, World Axis, and Null objects as well.…
So I'm cleaning up my view port by doing this.…Make sure you don't have anything selected like this,…because then this would actually be rendered in your view.…So we'll deselect that.…So I'll come into my render settings,…and I'm just going to change this from Standard…to Hardware OpenGL, and the options are very, very simple.…We can choose our Output, Save, place to save,…
Here, learn key foundational concepts, such as spline modeling, lighting, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham covers practical techniques for extruding shapes; working with MoGraph tools such as Cloners and Effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try different materials and settings and export your projects in the exact sizes and resolutions you need.
- Setting up scenes
- Modeling with splines
- Using Illustrator files in C4D
- Extruding depth and detail
- Animating in the Timeline
- Creating clones
- Using Effectors
- Lighting motion graphics
- Applying materials
- Creating animated materials
- Compositing multipass renders in After Effects
- Rendering motion graphics in C4D
Skill Level Beginner
Learning Bodypaint in Cinema 4Dwith Thanassis Pozantzis4h 43m Intermediate
Mograph Techniques: Spline Dynamics with Cinema 4Dwith EJ Hassenfratz1h 13m Intermediate
X-Particles 3 for Cinema 4D Essential Trainingwith Andy Needham3h 17m Intermediate
1. What Are Motion Graphics?
2. Setting Up a Project for Motion Graphics
3. Working with Splines
4. Working with the Timeline
5. The Power of MoGraph
6. Lighting for Motion Graphics
7. Materials for Motion Graphics
8. Rendering and Compositing for Motion Graphics
Next steps1m 39s
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