Bumps and imperfections give surfaces their character. In this video, learn how to make a bumpy greeble materials in Cinema 4D using the displacement channel.
- [Instructor] When you look at objects and surfaces…in the real world, they're rarely perfectly smooth.…They have irregularities, and these catch the light,…and give the surface it's character.…We can add bumps to our materials in a few ways,…and we touched on this at the beginning of the chapter.…We're going to focus on the displacement channel,…and that's used for creating realistic bumpy surfaces…that hold up even when the camera is close.…So I'm just going to play this through,…and you'll see we have a nice title appearing…for a show called Robots, and what we'd like to do…is add a greeble texture to the letters.…
And if you're not familiar with what greeble is,…just do an image search for greeble texture…and you'll get something similar to this.…And you can see it adds detail to the surface,…and it's usually irregular, very technical looking,…quite detailed, and generally not uniform.…So let's come back in Cinema 4D, and now we'll have a look…at how we can create a greeble.…I'm going to drop this material onto our object here,…
Here, learn key foundational concepts, such as spline modeling, lighting, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham covers practical techniques for extruding shapes; working with MoGraph tools such as Cloners and Effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try different materials and settings and export your projects in the exact sizes and resolutions you need.
- Setting up scenes
- Modeling with splines
- Using Illustrator files in C4D
- Extruding depth and detail
- Animating in the Timeline
- Creating clones
- Using Effectors
- Lighting motion graphics
- Applying materials
- Creating animated materials
- Compositing multipass renders in After Effects
- Rendering motion graphics in C4D
Skill Level Beginner
Learning Bodypaint in Cinema 4Dwith Thanassis Pozantzis4h 43m Intermediate
Mograph Techniques: Spline Dynamics with Cinema 4Dwith EJ Hassenfratz1h 13m Intermediate
X-Particles 3 for Cinema 4D Essential Trainingwith Andy Needham3h 17m Appropriate for all
1. What Are Motion Graphics?
2. Setting Up a Project for Motion Graphics
3. Working with Splines
4. Working with the Timeline
5. The Power of MoGraph
6. Lighting for Motion Graphics
7. Materials for Motion Graphics
8. Rendering and Compositing for Motion Graphics
Next steps1m 39s
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