CINEMA 4D: Steps to Connect Splines and Round Corners


show more Connecting splines and rounding corners provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 2: Polygon and Spline Modeling show less
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Connecting splines and rounding corners

There are going to be a lot of times when you're working with splines where you are going to want to create a smooth transition or connection between two splines. Now, in order to do this we need to connect the splines together much the same way that we did with the Bridge tool in the Polygon modeling module. I've got two arc splines here and what I want to do is create a nice smooth transition that goes from this point to this point. And in order to do that, the first step is going to be to connect these two splines together. Now, I'm going to select both arc splines and then right-click in the interface or right-click on the arc splines themselves and I'm going to go to Connect Objects and Delete.

When I do that, I end up with a single arc spline that now encompasses both arcs. So you can see that when I go into Point mode, I've got points on these splines I can now start working with. Now, what I want to do is to create a point right in the middle that&#...

Connecting splines and rounding corners
Video duration: 5m 58s 1h 40m Beginner

Viewers:

Connecting splines and rounding corners provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 2: Polygon and Spline Modeling

Subject:
3D + Animation
Software:
CINEMA 4D
Author:
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