From the course: Cinema 4D Essential Training: 6 HyperNURB Modeling and Sculpting
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Connecting shapes and bridging gaps - CINEMA 4D Tutorial
From the course: Cinema 4D Essential Training: 6 HyperNURB Modeling and Sculpting
Connecting shapes and bridging gaps
The next step in the process of making these letters is to merge the two letters together, and then bridge and close the gaps in the letterforms. To do this, we need to take these two objects, and convert them into a single polygon object. CINEMA 4D does a great job of bridging objects, but they have to be all together under a single polygon. In the previous movie, I created copies of the pre-bridged objects, so that I could go back a step if I needed to. So I'm going to take these two objects, and draw a rectangle around them, and then right-click on any one of the letters, and then go to Connect Objects, and Delete. Now, if you had not already made copies, then you'd want to do just a regular Connect Objects, but since I already made my copies ahead of time, I can do a Connect Objects, and Delete. What that's going to do is merge these two objects into one, and delete the old versions. So you can see now, it looks like nothing has happened visually here, but you see in the Object…
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Contents
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What is HyperNURB modeling?7m 31s
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(Locked)
Preparing to model: Setting up reference shapes4m 21s
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Creating a loose shape with polygon modeling tools11m 14s
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Connecting shapes and bridging gaps6m 37s
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(Locked)
Refining the shape with knife cuts7m 21s
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Cleaning up the lines by moving points6m 33s
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