Join Rob Garrott for an in-depth discussion in this video Combining TP and dynamics, part of Cinema 4D Essential Training: 9 Particles and Dynamics.
In this exercise we're going to combine MoGraph, Dynamics, and Thinking Particles together. …I've got a very simple scene with a Cloner object that has been made Dynamic and I'll hit play. …And this is pretty much the same setup that I created in the previous movie. …What I want to do is create a situation that when these spheres collide with the plane, …they generate a particle, and I can use that particle as position information to make a …little disc show up where they land. …It's going to be used for making footsteps or little bullet holes and things. …There's all kinds of really cool things you can do with it.…
So let's rewind back to zero. …We need to have a Thinking Particles Emitter in the scene, but we need to have a very special kind of Emitter. …Let's go to the Content Browser, and I'm going to change the View to a List and let's go …into the Presets and then under Studio and then Simulation and then Thinking Particles. …Then under Presets, we're going to go to Dynamics. …And we want to have a TP Dynamic Collision Emitter. …
- Working with particle forces and the Emitter object
- Using Thinking Particles with the MoGraph Tracer
- Understanding the Dynamics engine
- Combining Thinking Particles with Dynamics
- Creating dangling objects with spline dynamics