Join Rob Garrott for an in-depth discussion in this video Cleaning up the lines by moving points, part of Cinema 4D R14 Essential Training: 6 HyperNURB Modeling and Sculpting.
The last step in the process of modeling these letters, and giving them a good chiseled look …is going to be to create the chiseled edge that runs through the center of the letters. …To do that, we need to do two things; we're going to have to raise up these points that …run to the center line of our letters. …Now, I've got my Knife tool set to Loop mode right now; that's what highlighting those areas here. …I'm going to switch my tool to the Selection tool, and then I'm going to go to the Select …menu, and grab something called a Path Selection. …Path Selection allows you to draw a path around your object, and select points.…
What I mean by that is, when I click and drag around this object, you're going to see that …it's going to be making a path of selection that I can drag around, and when I let go, I end …up with a selection of points around my object based on the path that I drag. …You notice that I made a mistake there; that's because I was too far out when I did that. …So let's undo that; Command+Z or Control+Z. …
- What are HyperNURBS?
- Setting up reference shapes
- Creating a shape with the polygonal modeling tools
- Connecting shapes and bridging gaps
- Refining shapes with knife cuts
- Moving points
- Working with sculpting layers
- Preparing objects for render