CINEMA 4D Essentials 1: Interface, Objects, and Hierarchies

with Rob Garrott
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CINEMA 4D Essentials 1: Interface, Objects, and Hierarchies
Video duration: 0s 1h 22m Beginner

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CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. The first course in the series introduces the CINEMA environment and illustrates the importance of the object hierarchy. Discover how to navigate within your projects; how to configure the application preferences; set up a project properly; and create objects and change their parameters. Rob also explains the different object types and the principles behind creating a model with primitive shapes.

Subjects:
3D + Animation Video
Software:
CINEMA 4D
Author:

Welcome

Hi! I'm Robin Garrott. Welcome to CINEMA 4D Essentials: Interface, Objects, and Hierarchies. CINEMA 4D is one of the most popular animation packages, and it's the number one choice for motion graphics artists all over the world. This course is all about key concepts that will help you get started working with this amazing program. We'll start off by looking at the C4D workflow, important interface elements, and preferences. Next, we'll look at how object relationships are the most important aspect to understanding C4D. And finally, we'll create a basic model using primitives.

So let's get started with CINEMA 4D Essentials: Interface, Objects, and Hierarchies.

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