CINEMA 4D Essentials 8: Character Rigging and Xpresso
CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. Start this installment with a look at Xpresso, a scripting tool that allows you to speed up your workflow by automating control of rigs, animations, and menu commands. This course also covers the basics of character rigging, from binding joints and geometry to adding movement with CMotion.
- Linking objects to points in Xpresso
- Creating a data slider to control a spline wrap
- Controlling multiple objects with a single slider
- Understanding the traditional character animation workflow
- Using the Character object for building and applying rigs
Hi! I'm Rob Garrott. Welcome to CINEMA 4D Essentials: Character Rigging and XPresso. In this course we'll start off with an introduction to creating relationships between objects and parameters using XPresso. Then we'll use custom-made data sliders to drive animation. We'll also look at the character object, which is used to create controls for your 3D characters. Finally, we'll get a character movie using the CMotion object. So let's get started with CINEMA 4D Essentials: Character Rigging and XPresso.
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