CINEMA 4D Essentials 7: MoGraph Modeling and Animation
CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. This edition introduces MoGraph, a toolset that allows you to model and animate objects without keyframes, and shows how to use MoGraph to quickly get your characters up and running. The first half of the course covers how to clone existing objects, modify them to suit your needs, and bring them to life with effectors, MoGraph's special effects. The second half of the course demonstrates how to create movement and abstract animation with MoGraph.
- Using the Cloner object
- Understanding the MoGraph Selection tool
- Animating a logo with the Fracture object
- Creating movement with the Time effector
- Animating with the Matrix object
Hi, I'm Rob Garrott. Welcome to CINEMA 4D Essentials: MoGraph Modeling and Animation. In this course, we'll start by looking at the heart of MoGraph, the Cloner object, and how it can be used to quickly model a stadium environment. Then, we'll examine some key MoGraph techniques, like animating with the Fracture Object, tracing movement in the scene with the Tracer object, and using the Matrix object to drive the position of clones. So let's get started with CINEMA 4D Essentials: MoGraph Modeling and Animation.
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