Join Christopher Broeska for an in-depth discussion in this video Blending the layers together, part of Sculpting and Painting a Head in Cinema 4D.
…Alright so now it's when this crazy technique sort of all falls into place.…So what were going to do is turn off our upper layers.…Lets just focus on that red layer we created.…Were going to go under Filter. Choose Gaussian Blur.…We're sort of play with our blur settings.…So right now we've got a preview of our unblurred texture and our blurred texture.…And this is set pretty high.…So I don't really want it that blurred out.…What we do is just drag it down.…because I still want it to be kind of choppy and speckled.…I don't want to lose too much of all that…painting that I did, because I do like the blotchiness.…
So I'll tell you what. Let's keep it around 6.8 or so.…That's pretty decent. And we'll click OK.…And we'll just wait a few seconds while the filter applies itself.…Don't worry about the preview and the 3D…view because that's just something body paint seems…to do while it's running its filter.…It's all going to come together in a quick second here.…Alright.…So we've got that layer slightly blurred, but already…
- Roughing out a first pass
- Enhancing wrinkles and folds
- Painting with the Stamp Brush
- Painting in layers