When working in Cinema 4D there are some core concepts that are essential to understanding how the software functions. In this video, learn what forms the very foundation of this software.
- [Narrator] Here we are in Cinema 4D.…Oh my word look at all those buttons.…Don't panic, let's be clear about something,…you do not need to know what every button does…to get started and make something cool.…There are some aspects of this program…that I haven't touched because they're…just not part of my process,…they're not part of the way I work.…By the end of this course,…you'll know enough to be dangerous.…One of the most useful features in Cinema 4D…is the help system.…You can come over to here and choose help,…show help and it's usually my first port of call…for when I don't know something.…
What's really great about it is it's so deeply integrated…into the software.…So if I just right click on an object,…I've just created a cube, come down to here…and choose show help or command F1…and the help just jumps me right to that point…so I can then find out exactly what I need to know…about that object.…Cinema 4D encourages play,…you just saw me create a cube there.…I could also come over to the create menu…and choose object cube another way would be the commander…
Here, learn key foundational concepts, such as spline modeling, lighting, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham covers practical techniques for extruding shapes; working with MoGraph tools such as Cloners and Effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try different materials and settings and export your projects in the exact sizes and resolutions you need.
- Setting up scenes
- Modeling with splines
- Using Illustrator files in C4D
- Extruding depth and detail
- Animating in the Timeline
- Creating clones
- Using Effectors
- Lighting motion graphics
- Applying materials
- Creating animated materials
- Compositing multipass renders in After Effects
- Rendering motion graphics in C4D
Skill Level Beginner
Learning Bodypaint in Cinema 4Dwith Thanassis Pozantzis4h 43m Intermediate
Mograph Techniques: Spline Dynamics with Cinema 4Dwith EJ Hassenfratz1h 13m Intermediate
X-Particles 3 for Cinema 4D Essential Trainingwith Andy Needham3h 17m Appropriate for all
1. What Are Motion Graphics?
2. Setting Up a Project for Motion Graphics
3. Working with Splines
4. Working with the Timeline
5. The Power of MoGraph
6. Lighting for Motion Graphics
7. Materials for Motion Graphics
8. Rendering and Compositing for Motion Graphics
Next steps1m 39s
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