Applying materials with projection methods


show more Applying materials with projection methods provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 4: Materials, Texturing, and Lights show less
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Applying materials with projection methods

In the 3D world, when you apply material to an object, you have to use something called a projection method. The material that you apply to an object is expressed in terms of a two-dimensional rectangle. That rectangle has to be wrapped around the three-dimensional object. In order for the software to understand that process, the programmers have come up with some things that's called projection methods. These projection methods tell the software how to wrap that two-dimensional rectangle around your three-dimensional object. And I've got a very simple scene here: a sphere and I've got a cube and I've a got a type object.

With those objects I want to start a new material. Here in the Material Manager, I'm going to double-click to create a new material, and in that material, in the Color channel, I'm going to apply a texture. And the texture that I'm going to use is an image. Now, there are some very important rules to understand about applying imag...

Applying materials with projection methods
Video duration: 9m 14s 2h 24m Beginner

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Applying materials with projection methods provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 4: Materials, Texturing, and Lights

Subject:
3D + Animation
Software:
CINEMA 4D
Author:
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