Apply Decals with Alpha Channels in Cinema 4D


show more Applying decals with alpha channels provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 4: Materials, Texturing, and Lights show less
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Applying decals with alpha channels

An important component in the transparency toolbox is the idea of the alpha channel. Transparency allows you to see all the way through an object. The alpha channel allows you to cut through an object through another material: for example, if you wanted to put a label on a bottle, for example, or in this case, we're going to put a little star on the wing of the plane. Let's start off by creating material that's going to contain the star element, and I'm going to go to the Material Manager and go to Create > New Material. I could also double-click down here. Let's rename this material and call it Star.

So let's make a red star on here. So let's go to the color property and change it. I've got my values here set to HSV. If yours is set to RGB, you can do that as well, or you can change yours to HSV by clicking on this pulldown and selecting HSV. If I go to the Hue, it's already set on red, so let's bring that up into the red. And I want...

Applying decals with alpha channels
Video duration: 6m 47s 2h 24m Beginner

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Applying decals with alpha channels provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D Essentials 4: Materials, Texturing, and Lights

Subject:
3D + Animation
Software:
CINEMA 4D
Author:
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