Applying color to the shark using BodyPaint


show more Applying color to the shark using BodyPaint provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D: Designing a Promo show less
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Applying color to the shark using BodyPaint

With our shark UV layout complete, now we can move onto the process of painting textures on the surface of the shark. I am going to switch my layout to a BP 3D Paint. And in the 3D Paint Layout, that gives us a little more room to work and also tucks the Texture panel right behind the View panel so we can have a little more room to see our shark. Our shark has a camouflage pattern on it that's evolved over millions of years and it is a white underbelly with a gray top and that makes it easy for the shark to be hidden from view.

when a fish looks up, they see a white underbelly which matches the light color of the water. When a fish looks down on it, they see a dark grey top that makes the shark blend into the water below it. So we want to be faithful to that layout. So we are going to be painting in the Color channel right now just white on the underbelly. We will leave the top of the shark essentially just flat grey. Then we'll move on to the Diffusion and Bump channels to give our...

Applying color to the shark using BodyPaint
Video duration: 6m 45s 7h 2m Intermediate

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Applying color to the shark using BodyPaint provides you with in-depth training on 3D + Animation. Taught by Rob Garrott as part of the CINEMA 4D: Designing a Promo

Subjects:
3D + Animation Video
Software:
CINEMA 4D
Author:
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